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   ► KBTo/From GuidesDelphiLanguage Details  Print This     

Cross Ref > Language Details

By Mike Prestwood

Delphi versus Corel Paradox: A side by side comparison between Delphi and Corel Paradox.

 
Language Details
 

Language Details is kind of a catch all for stuff that didn't make it into language basics nor any other category.

Custom Routines

[Other Languages] 

Languages Focus

For non-OOP languages, a custom routine is a function, procedure, or subroutine and for pure OOP languages, a custom routine is a class method. Hybrid languages (both non-OOP and OOP) combine both.

Delphi:   procedure, function

Delphi is a hybrid language so you can create either class methods (functions and procedures) or you can create global functions and procedures. When a function or procedure is part of a class, it is a class method.

[function/procedure] RoutineName : ReturnType;

As with C++, your custom routine must come before it's first usage or you have to prototype it in the Interface section.

Note: Contrast Delphi with Delphi Prism which is an OOP language (everything is within a class). Both Delphi and Delphi Prism are based on Object Pascal but implement OOP features differently and have some syntax differences too.

Syntax Example:
procedure SayHello(pName: String);
begin
  ShowMessage('Hello ' + pName);
end;
 
function Add(p1, p2 : Double): Double;
begin
  Result := p1 + p2;
end;
Corel Paradox:   method, procedure

ObjectPAL is a non-OOP language (an object-based language) that offers custom methods and custom procedures. When you create a custom method, you associate it with an existing object like a button, form, or library.

When calling a custom method or procedure that has a by reference parameter (uses var), then you cannot use a literal value. this is different than in many other languages which do allow you to pass literals by reference.

Syntax Example:
method sayHello(var pName String)
 msgInfo("", "Hello " + pName)
endMethod

method add(p1 Number, p2 Number) Number
 Return p1 + p2
endMethod




Event Handler

[Other Languages] 

In computer programming, an event handler is part of event driven programming where the events are created by the framework based on interpreting inputs. Each event allows you to add code to an application-level event generated by the underlying framework, typically GUI triggers such as a key press, mouse movement, action selection, and an expired timer. In addition, events can represent data changes, new data, etc. Specifically, an event handler is an asynchronous callback subroutine that handles inputs received in a program.

A custom event is a programmer created event. For example, you can contrast an event handler with a member event, an OOP concept where you add an event to a class.

Languages Focus

Many development environments and compilers provide for event driven programming, a standard set of application events such as startup, end, on click of a button, etc. This section documents the applicaton event handler or an overview for each language.

For OOP languages, do not confuse this section with class member events discussed in the OOP Details section of our Cross Reference Coding Encyclopedia.

Delphi: 

Many objects in Delphi have events you can use to trigger code. For example, when you add a form to your project you have access to the form events such as onCreate, onShow, onHide, onDockDrop, etc. In addition, Delphi offers module level events initialization and finalization sections.

More Info / Comment
[Not specified yet. Coming...]




Inline Code

[Other Languages] 

Languages Focus

Also known as embedded code where you embed another syntax language within the native code of the development environment you are using. The inline code can be compiled by the current development's compiler or by an external compiler.

Do not confuse with inlining which is a coding technique where custom routines are moved inline where the code is executed either by you, by a compiler directive, or automatically by the compiler.

Delphi:   asm

In Delphi, you can inline assembler code using the asm keyword.

More Info / Comment
Corel Paradox:   Not Supported




Inlining

[Other Languages] 

General Info: Inline Routines

Instead of calling a routine, you move the code from the routine itself and expand it in place of the call. In addition to manual inlining, some languages support automatic inlining where the compiler or some other pre-compiler decides when to inline a code routine. Also, some languages allow for developer defined inlining where the developer can suggest and/or force the inlining of a code routine. Inlining can optimize your code for speed by saving a call and return, and parameter management.

Languages Focus

Does it support inlining? If so, does it support developer defined inlining? Does it support automatic inlining? Both?

Delphi:   Inline

Delphi introduced developer defined function and procedure inlining with Delphi 2005. Use the inline keyword to tell the compiler to try to inline a routine (a compiler hint). Since Delphi will only try to inline the routine, make sure you test for speed because inlining a routine can lead to slower code under some circumstances.

Syntax Example:  
function Add(a, b: Integer): Integer; inline;
begin
end;
Corel Paradox:   Not Supported




Overloading

[Other Languages] 

Types of overloading include method overloading and operator overloading.

Method Overloading is where different functions with the same name are invoked based on the data types of the parameters passed or the number of parameters. Method overloading is a type of polymorphism and is also known as Parametric Polymorphism.

Operater Overloading allows an operator to behave differently based on the types of values used. For example, in some languages the + operator is used both to add numbers and to concatenate strings. Custom operator overloading is sometimes referred to as ad-hoc polymorphism.

Delphi:   overload

Delphi supports both method and operator overloading.

For method overloading, you use the overload keyword (all versions of the routine must include the overload keyword). The compiler chooses the correct method first based on the number of parameters, then on the type so you can have two overloaded methods with the same number of parameters so long as at least one parameter is different.

Another form of method overloading is with the use of default parameters, a shortcut syntax, where you specify a default parameter value.

Delphi also supports operator overloading with some operators.

Syntax Example:
function Add(a, b: integer): Integer;  overload;
begin
Result := a+b;
end;
  
function Add(const msg: String; a, b: integer): String; overload;
begin
  Result := msg + IntToStr(a+b);
end;
Corel Paradox: 

Paradox & Overloading

  • Operator - No.
  • Method - No.

However, you can have the same named method or procedure so long as they are in different libraries. This is important if you use libraries in a class-like OOP way and wish to implement some form of polymorphism (i.e. libMember.Open and libVendor.Open). This is an OOP-like technique for implementing a subtyping-like polymorphism which is also known as inclusion polymorphism.

Also, some developers like to pass an array and then handle the array for a pseudo technique. Although not overloading, it's useful.





Parameters

[Other Languages] 
Delphi:   var, const

Object Pascal allows parameters of the same type to be listed together, separated by commas, and followed with a single data type (more params of different data types can follow, after a semi-colon).

Delphi also supports default parameters (a form of overloading).

By Reference or Value (and by constant): The default for parameters is by value. For by reference, add var in front of the parameter. Object Pascal also offers constant parameters where you add const in front of the parameter. A constant parameter is like a local constant or read-only parameter the compiler can optimize. You cannot assign a value to a constant parameter, nor can you pass one as a var parameter to another routine. (But when you pass an object reference as a constant parameter, you can still modify the object's properties.)

Syntax Example:
function Add(a, b: integer) : integer; 
begin
  Result := a + b;
end;
 
procedure ReplaceTime(var pDT: TDateTime; const pNewDT: TDateTime);
begin
end;
Corel Paradox:   var, const

By Reference or Value (and by constant)
The default for parameters is by value. For by reference, add var in front of the parameter. ObjectPAL also offers constant parameters where you add const in front of the parameter. A constant parameter is like a read-only parameter the compiler can optimize. You cannot assign a value to a constant parameter.

Syntax Example:  
method cmCode(s String) ;...s is by value.
endMethod
 
  
method pushButton(var eventInfo Event)
  ;...eventInfo is by reference.
endMethod
  
method cmCode(Const s String)
  ;...s is a constant read-only parameter.
endMethod
  
proc cpNever() String
  return "Never duplicate a line of code!"
endProc





Self Keyword

[Other Languages] 
Delphi:   Self

Within the implementation of a method, the identifier Self references the object in which the method is called. The Self variable is an implicit parameter for each object method. A method can use this variable to refer to its owning class.

Syntax Example:
ShowMessage('Self=' + Self.ClassName);
Corel Paradox:   Self

A built-in object variable that represents the UIObject to which the currently executing code is attached.

Syntax Example:  
method pushButton(var eventInfo Event)
  msgInfo("", self.Name)
endMethod




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